SBIRPre-Release

Game-Theoretic AI for Robust Course of Action (COA) Generation and Wargaming

Solicitation ID26.BZ
Agency
DOD
OSD
Deadline
Jun 24, 2026
45 days left
Posted Date
May 6, 2026
Classification
SBIR
Phase: Phase II

SBIR Opportunity Analysis

The Department of Defense, Office of the Secretary of Defense, is seeking a Direct to Phase II SBIR solution for a game-theoretic AI engine that can generate and execute robust courses of action for complex wargaming and planning. The work calls for a mature, scalable prototype that uses computational game theory and self-play to produce optimized COAs, with Phase II focused on integration into a government-designated modeling and simulation environment, validation in increasingly complex scenarios, and delivery of a containerized software prototype with a technical data package. The most important requirements are dominant performance against expert human planners, human-interpretable modular strategies, scalability from tactical to operational levels, efficiency on modest CPU-based computing footprints, and the ability to remain useful while computation continues, including under degraded communications, sensor uncertainty, and novel adversary tactics. The opportunity is pre-release, opens May 27, 2026, and closes June 24, 2026 at 4:00 PM, with the application due at the same time.

SBIR Documents

1 Files
1778457813979.pdf
PDF73 KBMay 11, 2026
AI Summary
The OSW26BZ02-DV004 project seeks to develop a game-theoretic Artificial Intelligence (AI) engine for generating and executing optimized courses of action (COAs) in complex, multi-domain wargaming environments. This AI aims to consistently outperform human planners, providing a strategic advantage in planning, doctrine development, and operational analysis. Current military planning is human-intensive, slow, and explores a limited range of COAs, leading to operational risks. The proposed solution must be founded in computational game theory, capable of computing approximate Nash equilibria in large-scale, zero-sum, imperfect-information games through self-play in high-fidelity simulations. Key attributes for the AI include dominant performance, human-interpretability, scalability from tactical to operational scenarios, computational efficiency on modest footprints, and an “anytime” capability. Proposals for this Direct to Phase II project require documentation of a mature prototype demonstrating performance against expert human teams, human-interpretable strategies, and scalability. Phase II will focus on maturing and scaling the AI engine for defense applications, including integration with government M&S environments, validation in complex scenarios, and demonstrating robustness under degraded conditions. Dual-use applications include next-generation wargaming and operational planning for the DoD, and commercial markets such as financial modeling, cybersecurity, and complex business negotiations.

Related SBIR/STTR Opportunities

Opportunity Snapshot

Source SystemOfficial Link
Program Type
SBIR - Phase II
Agency
DOD / OSD

Key Dates

Release DateMay 6, 2026
Open DateMay 27, 2026
Application DueJun 24, 2026
Close DateJun 24, 2026